La Quimera's Last-Minute Delay: What Happened to the Anticipated FPS Game?
- Sagar Mankar
- 43 minutes ago
- 2 min read

La Quimera, a sci-fi first-person shooter created by Reburn Studio, has experienced a last-minute delay.
The game, which was supposed to be released on Friday, April 25, faced an unexpected postponement that surprised many fans who were eagerly waiting to play it.
Reburn, formerly known as 4A Games Ukraine, is a studio formed by developers previously known for creating the Metro series of games.
According to a statement from Reburn's CEO Dmytro Lymar, the delay was caused by "unforeseen challenges" faced by the team. "We'd like to apologize for the unexpected delay in getting La Quimera out to you, our fans and supporters," Lymar said in a message posted to the Reburn Discord (Thanks PC Gamer).
The Kyiv-based studio is facing difficulties not only with game development but also with the ongoing conflict in Ukraine. "We are trying our best to address the matters as quickly as possible, while also navigating the circumstances we're faced with here in Ukraine," Lymar explained.
What makes this delay unusual is the complete lack of a new timeline. Typically, when games are delayed, developers provide a new target date. However, in La Quimera's case, the Steam page still simply states the game is "coming soon" with no specific date mentioned.
La Quimera was only announced two months ago but generated significant interest among FPS fans due to its impressive graphics, unique art style, and fast-paced action set in a fictional Latin America in the year 2064. The game's story takes place in a world where both natural and man-made disasters have caused the collapse of global systems during the 2030s and 2040s, leading to fragmented societies where small states rely heavily on military forces.
Players would take on the role of an operator involved in a web of deceit and betrayal, with the option to play solo or team up with two friends. The game promised advanced weaponry, customizable exoskeletons, and various combat skills to tackle missions in this dark future setting.
A closed beta test was initially planned for April 12 but was pushed back to April 19, running for less than 24 hours before being taken down, as reported by multiple users on Steam.
Early reviews haven't been favorable either. At the time of the delay, La Quimera's Metacritic page featured two reviews, both giving the game a score of 4/10. Critics pointed to several problems, including a short playtime of only about five hours across three missions, an uninteresting story, poor voice acting, and numerous bugs.
These negative reviews might have influenced Reburn's decision to delay the game at the last minute.
Interestingly, the game's narrative was partly written by Nicolas Winding Refn, the director of the movie "Drive" and who played the character Heartman in "Death Stranding."
The development team has promised to share updates through their social media channels, but so far, no additional information has been provided about how long this delay might last.